I present “Sam” my first 3D mascot (realized in 2001, the very beginning of my passion for 3D animation).
This character was made with “Animation master”, a small software perfect to train and start with 3D animation, but insufficient for a truly professional level. Since then I have recovered several of my mascots on much more professional software (such as NewTek LightWave, Autodesk Maya or C4D). At that time I realized a small animation (unpretentious with some imperfections that you can see here against).